By now you should note a couple of things:

- Strike #1 automatically returned to base (RTB) once his ammunition was expended. You can change this behavior through the doctrine interface but for now we will leave it alone.
- Strike #2 has two circles around it. A red circle representing its air-to-air weapons range and a brown one representing its air-to-surface weapons range. Strike #1 had these as well but you probably only noticed the red A2A circle. Since your current load of JDAMs has a 13nm range the circle is apparent and useful. We are not going to be bothered by enemy aircraft, let's turn the A2A circle off.

Go to the "Map Settings" menu and uncheck "Air Weapons". The red circle disappears. You will note that you can turn on or off any one of the range circles. These are for you to use as you need or wish, feel free to experiment with whatever helps you with your battle. The Sensor ranges won't appear unless you turn your radars on ("F9", unit menu or sensor button on the right). You don't have sonar on an F-16 so I wouldn't sweat that one.